Module 3: Designing RL Environments
This module teaches you to build your own environments.
0Module 3 Learning Outcomes
1Environments syntax
2Frozen Pond rewards
3Pond vs. Maze
4Random Lake Environment
5Number of holes
6Where is the randomness?
7Step counter
8Step counter: implementation
9Encoding Observations
10Supervised learning analogy: observation space
11Including the player's location
12Handling the edges
13Implementing the edges
14What the agent sees
15Encoding Rewards